Five Game Design & Development Students at Wilfrid Laurier here to make fantastical games for you to play!
Design Philosophy
We wish to build worlds that contain an emotional weight to them. We believe that scenarios and situations that elicit emotional responses will allow the player to be more open to understand and learn about the values that we embed in our games.
We wish to give the player a gameplay experience that allows them to build bonds and create relationships within their own lives. By forming connections with the characters that we created, we hope that our players can build for themselves their own communities that they genuinely value. We strive to create fleshed out and deep characters whose time spent with our players would help them deal with more significant challenges and hardships they may face in their own lives.
We wish to create games that explore the many aspects of discovery. We believe exploration should not be limited to just the physical ground. People, objects, ideas, and more should be able to give our players the opportunity to be more exploritive in their own lives and take in all that surrounds them.
Values
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Producer & Artist Rex Spencer - @rexspencer290
Lead Designer & Programmer Son Le - @NOS_ML
Lead Artist & Narrative Designer Hunter Davies - @HunterAJDavies
Communications Director & Systems Designer Jeffrey Lam - @Jeffylamchops
Systems Designer & Sound Designer Abraham Noriega